ISO5087-1:Allocation

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Pattern

This class has been associated with the following pattern:

Pattern:Resource Pattern

Subclass Of

Manifestation

Description

An English description of the definition (what distinguishes this sense of the term?).

An Allocation class specifies the planned allocation of a resource to an activity via a state. An Allocation is a Manifestation as the allocation may change over time.

It has the following properties:

  • forResource: specifies the resource that is being allocated
  • forState: specifies the state that the resource is allocated to
  • hasQuantity: the amount of the resource allocated
  • hasTime: specifies the DateTimeInterval that the resource is allocated to the state

Class Diagram Description

Required by Use Case(s)

(why is this specialized definition needed?)


CDM References

What other classes or properties reference this term?

Interface Specification References

This class has been associated with the following interface specification items:


Sources

Sources considered when developing the class:


Status

Pending Approval

Has Subclass(es)



Annotations

Annotation Value


Manchester Syntax Specification

Property Restriction Value
Time:hasTime exactly 1 time:DateTimeInterval
ForResource exactly 1 Resource
HasQuantity exactly 1 i72:Quantity
ForState exactly 1 State


Supplementary Figures

Figure Caption