State
Pattern
This class has been associated with the following pattern:
Subclass Of
Description
An English description of the definition (what distinguishes this sense of the term?).
A state specifies some snapshot of objects in the domain as they exist at some point in time. States have the following core set of properties: o hasStatus: identifies the StateStatus at some point or interval in time. For example, the state may be “unsatisfied, “satisfied” or “completed”. o achievedAt: identifies the time Interval or Instant during which the state was satisfied. o scheduledFor: identifies a time Interval during which the state is scheduled to be realized. o effectOf: identifies an Activity that the state was realized by. o preconditionOf: identifies an Activity requires the state to be realized in order to occur. A State may also be described with the following, supplemental properties: o enables: identifies an Activity that in some (indirect) way was enabled by the state. The enables property is the inverse of the enabledBy property and is a generalization (super-property) of the preconditionOf property. o causedBy: identifies an Activity that in some (indirect) way caused the state to be realized. The causedBy property is the inverse of the causes property and is a generalization (super-property) of the effectOf property.
Class Diagram Description
An activity cluster provides a basic structure for representing activity specifications. Illustrated in Figure 1, it consists of an activity connected to an enabling and caused state, each of which may be a state tree that defines complex states via decomposition into conjunctions and disjunctions of states.
Figure 2 illustrates the use of the Activity Ontology to describe a class of objects that should be identified as “Drive to Work” activities, where the effect of such an activity is a Conjunctive state. The conjunctive state is decomposed into two terminal states, meaning that it should be interpreted as a state where both sub-states (DriverAtWork and CarAtWork) are true.
Required by Use Case(s)
(why is this specialized definition needed?)
CDM References
What other classes or properties reference this term?
- ISO5087-1:Activity (← links)
- TerminalState (← links)
- NonTerminalState (← links)
- RecurringEvent (← links)
- ISO5087-1:Allocation (← links)
- Goal (← links)
- Pattern:Activity Pattern (← links)
Interface Specification References
This class has been associated with the following interface specification items:
Sources
Sources considered when developing the class:
Status
Pending Approval
Has Subclass(es)
Annotations
Annotation | Value |
---|
Manchester Syntax Specification
Property | Restriction | Value |
---|---|---|
PreconditionOf | only | iso5087-1:Activity |
Enables | only | iso5087-1:Activity |
EffectOf | only | iso5087-1:Activity |
CausedBy | only | iso5087-1:Activity |
ScheduledFor | max 1 | TemporalEntity |
HasStatus | exactly 1 | StateStatus |
Supplementary Figures
Figure | Caption |
---|---|
Figure 1: A generic activity cluster. | |
Figure 2: Example use of the Activity Ontology. |